Players

Nights of Eternity Foxy

Token Stealth killer with Sneak, Pounce, Dive, and Slash.

Last updated:

Foxy

Foxy is the $800 Stealth and Ambush killer on the killer roster in Nights of Eternity. Health is 800. Walk is 8, run is 28.25. Stamina uses the default killer sheet: 110, drain 9.5, gain 32. The kit quote is What’s wrong? Am i too fast for ya? He is the isolation hunter. He is not Springtrap, not Freddy, and not a survivor skin just because Michael Afton sells a Foxy Bro palette.

ST-GB Team released the Roblox night on 25 March 2026. Lobbies are 1-versus-all with a max of nine players. Maps are FNaF 1, FNaF 2, and FNaF 3; learn the halls on maps. Every arcade survivors finish removes twenty seconds. Last Man Standing sets the clock to 1:14 and highlights both auras, which is when Sneak stops being a stealth button. This is not Bite by Night and not FNAF Eternal Nights. A pirate fox in those games is a different sheet.

Community pubs park Foxy in A on the killer tier list. Isolated cabinet runners are food. A clumped lobby with Phone Guy on stun duty is not. The 800 HP pool is the tax: stuns remove a larger share than they do on 1000 HP Springtrap.

Slash

Slash is the hook. Damage is 25. Windup is 0.2 seconds. Cooldown is 1.9 seconds. This is faster than Springtrap’s 0.3-second axe and sits next to Freddy’s 26-damage Swing on a body that has less HP to waste. Use Slash to finish, not to greet a full lobby from a doorway. The 0.2-second windup still loses to a Taunt that started first.

Pounce

Pounce is the commit. Foxy crouches, then lunges. Damage is 40. After you stop, you take 80 percent slowness for 1 second. Windup is 0.5 seconds. Cooldown is 20 seconds. Forty damage on an 800 HP killer is the reason pubs respect this kit. It is also the reason a missed Pounce is a death sentence if Henry Emily is holding Brace in that hallway.

Fire Pounce on a survivor locked in an arcade animation, on a Night Guard who just spent Mask, or on Evan Afton hugging a plush. Do not Pounce the first silhouette you see at spawn. The 80 percent slowness after the lunge is Withered Bonnie Grab-shaped vulnerability: anyone with a stun will take it.

Sneak

Sneak is the stealth. Foxy pulls his head back, then goes invisible. Windup is 1.5 seconds. Cooldown is 3 seconds. You can cancel after 3 seconds. On activation you get 100 percent invisibility and 50 percent speed for 15 seconds. When it ends you take 70 percent slowness for 0.5 seconds and Helpless for 0.8 seconds. Helpless locks your abilities. Status names live on status effects.

Sneak is a rotation tool. Walk off a stun, approach a pair of cabinets from a camera-blind hall on maps, then Pounce the person mid-minigame. Do not Sneak in Last Man Standing. Both auras are already on, so you spent 1.5 seconds to become a highlighted fox with a 0.8-second Helpless tax at the end. Do not Sneak at a Phone Guy who is staring at the doorway; the 1.5-second windup is a Taunt invitation.

The 3-second cooldown is short because the end lag is the real cost. Cancel at 3 seconds if the lane is already empty. Riding the full 15 seconds across the map is how cabinets finish behind you.

Dive

Dive is a bite gap closer. Damage is 23. You gain 50 percent speed for 0.7 seconds, then 50 percent slowness for 0.7 seconds after the windup. Windup is 0.5 seconds. Cooldown is 20 seconds. Dive is not a second Pounce. Use it to close a tile after Sneak drops, to catch a runner who burned Overtime, or to finish a wounded body. Do not Dive as your opener; 23 damage plus slowness on you is a worse Slash.

Pounce and Dive share the 20-second class of cooldown. Sequence them. Sneak into the room, Pounce the cabinet, Slash the down, Dive only if the second survivor is already leaving.

Traits

Restless grants speed out of chase. Too Slow grants speed after a kill. The sheet does not publish the percents, so read the in-game card for those values. Together they make isolation possible: leave a dead chase, get paid for converting a pick. Neither trait adds HP. You are still 800.

Skins

Default is free. FNaF 1 is $600, Pirate $800, Silver Tooth $1200, Phantom Foxy $3000, Sunken Sailor VIP. Cosmetics. Phantom Foxy does not add a second Sneak. The mid-page video is Foxy killer skins gameplay, not a hidden buff list. Full shop rows live on skins. Shadow variants from later drops sit on the shadow skins update.

How to hunt a night on this kit

Stay on Springtrap until Seek and Cleave are automatic, then buy Foxy if you already know cabinet spawn logic from arcade objectives. The playbook is how to play killer. Bindings are on controls. Late-game rules on how to survive the night are the inverse document: survivors will tell you when Mask and Sneak die, which is exactly when you should stop hiding.

Against Phone Guy, wait the 3-second Taunt, then Pounce the kneel if he Repairs. Against Night Guard, Pounce after Mask, not during the 3-second windup you cannot see well. Against Cassidy, do not Sneak into a Rift you did not place; Torment will laugh the end-lag. Against Henry, never Pounce a Brace. Against Evan, he is 90 HP: one Pounce plus a Slash is the night. Against Michael Afton, walk around the shocker or break it; do not Pounce the 3.5-second kneel if a sentinel is watching.

Clumped lobbies are Freddy and Springtrap nights. Scattered lobbies are Foxy nights. If four people sit on one cluster, swap. If four people sit on four clusters, you are the reason they should have clumped. Compare the rest of the animatronics on the Players Hub. If you still need the survivor side, start with Phone Guy — that is the stun that makes 800 HP feel small.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How much does Foxy cost?

Foxy is an $800 Stealth and Ambush killer. FNaF 1, Pirate, Silver Tooth, Phantom Foxy, and Sunken Sailor are cosmetics. They do not change Sneak or Pounce.

Why does Foxy have only 800 HP?

Sneak plus a 40-damage Pounce is an ambush kit. Stuns from Phone Guy and Henry remove a larger share of 800 than they do of Springtrap's 1000, so you have to end chases faster.

Should I Sneak in Last Man Standing?

No. LMS highlights both auras and sets 1:14. Sneak's invisibility is already answered, and the 0.8-second Helpless at the end is a free Strike window.

Is Dive a second Pounce?

No. Dive is 23 damage with a short speed burst, then slowness on you. Pounce is the 40-damage commit. Use Dive to close a tile, not to open a chase.

When is Foxy better than Springtrap?

When survivors scatter across cabinets. Springtrap is still the complete free kit. Foxy is A because isolation is a job, not a full toolbox.

Do Foxy skins change the kit?

No. The skins video on this page is cosmetics. Shop rows are on the skins page. Shadow variants are tracked on the shadow skins update.